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bcd_cyberneticart_team [2021/11/11 00:13]
bcd_cyberneticart_team
bcd_cyberneticart_team [2022/08/07 09:38]
bcd_cyberneticart_team [(7th) Metamorphosis]
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 Following our //bcd CyberneticArt team// contribution at the [[https://wiki.vcfb.de/2020/start?id=ausstellungen#bcd_team_collection_usage_of_project-oriented_computers_beyond_hobbyism_in_pace_with_computer_technology_advancement_since_1950s_onward|last year Virtual Exhibition]] @ VCFB 2020 ([[https://wiki.vcfb.de/2020/bcd_cyberneticart_team|Details Page]]) we continue this year @ VCFB 2021 with the revealment of the __newest exploration__ into **digitality**, by means of “Hidden [Digital] Data Structures” (© //bcd team//;  WIP), of our //CyberneticArt// __oeuvre__ and accompanying __media archeological__ **digitalization** of our //CyberneticArt __Archive__//. Our principal interest was, and still is, in deciphering complex dynamic structures of "behaviour" of the Galois Fields, in particular GF(2), through visual and audible effects by usage of interactive [digital] computer systems applying the "Hidden [Digital] Data Structures Method" (© //bcd team//).\\ Following our //bcd CyberneticArt team// contribution at the [[https://wiki.vcfb.de/2020/start?id=ausstellungen#bcd_team_collection_usage_of_project-oriented_computers_beyond_hobbyism_in_pace_with_computer_technology_advancement_since_1950s_onward|last year Virtual Exhibition]] @ VCFB 2020 ([[https://wiki.vcfb.de/2020/bcd_cyberneticart_team|Details Page]]) we continue this year @ VCFB 2021 with the revealment of the __newest exploration__ into **digitality**, by means of “Hidden [Digital] Data Structures” (© //bcd team//;  WIP), of our //CyberneticArt// __oeuvre__ and accompanying __media archeological__ **digitalization** of our //CyberneticArt __Archive__//. Our principal interest was, and still is, in deciphering complex dynamic structures of "behaviour" of the Galois Fields, in particular GF(2), through visual and audible effects by usage of interactive [digital] computer systems applying the "Hidden [Digital] Data Structures Method" (© //bcd team//).\\
-(Links: //bcd CyberneticArt team // __oeuvre__[[https://zkm.de/en/event/2019/11/vladimir-bonacic-bcd-cyberneticart|Artist'Talk @ ZKM 2019]]+(//bcd CyberneticArt team // __oeuvre__:[[https://zkm.de/en/event/2019/11/vladimir-bonacic-bcd-cyberneticart|Artists' Talk/Lecture @ ZKM 2019]]
 [[https://zkm.de/en/media/video/vladimir-bonacic-bcd-cyberneticart-team-cyberneticart|accompanying video]]) [[https://zkm.de/en/media/video/vladimir-bonacic-bcd-cyberneticart-team-cyberneticart|accompanying video]])
  
-This year __premiere__ **Interactive Virtual Exhibition** (__jubilee__; a __50th anniversary of //bcd team//__) comprises a thematic __representative sample__ of our //CyberneticArt// works created with many generations of [un]conventional [Digital] Computer Systems we used and/or own[ed]/devised in our art, design and research projects by various modalities ([[https://wiki.vcfb.de/2020/bcd_cyberneticart_team|more about]]). It is based on our "__[**Proto-**][**Digital**] [**Post-**]**Pointillistic**“ //CyberneticArt// Point of View //Principle//__ (© //bcd team//), showing hitherto our intensions in introducing and improving "**pixel processes**", "**pixel graphics**", "**pixel sculptures**", and "**pixel installations**". We tried to find “__interconnecting link[s]__” for all of our artworks. In “media archeological” approach, we used a “__[sub]atomization__” of each single artwork analyzing the key fundamental factors. One of our discoveries was: __**PIXEL**__ = well known as any of the __very small discrete elements__ (__dots__) that together constitute an image (form the picture), as on a television or digital screen, computer monitor, etc.+This year __premiere__ **Interactive Virtual Exhibition** (__jubilee__; a __50th anniversary of //bcd team//__) comprises a thematic __representative sample__ of our //CyberneticArt// works created with many generations of [un]conventional [Digital] Computer Systems we used and/or own[ed]/devised in our art, design and research projects by various modalities ([[https://wiki.vcfb.de/2020/bcd_cyberneticart_team|more about]]). It is focused primarily on [**Téchne-Lógos**] **Pixel** and based on our "__[**Proto-**][**Digital**][**Post-**]**Pointillistic**“ //CyberneticArt// **Point of View** //Principle//__ (© //bcd team//), showing hitherto our intensions in introducing and improving "**pixel processes**", "**pixel graphics**", "**pixel sculptures**", and "**pixel installations**". We tried to find “__interconnecting link[s]__” for all of our artworks. In “media archeological” approach, we used a “__[sub]atomization__” of each single artwork analyzing the key fundamental factors. One of our discoveries was: __**PIXEL**__ = well known as any of the __very small discrete elements__ (__dots__) that together constitute an image (form the picture), as on a television or digital screen, computer monitor, etc.
  
-Starting point (__Static__ **Scientific Pixel**) is to be found in the then (mid 1960ies) newly established “Laboratory for Cybernetics”, organizationally located in the “Department for Nuclear Physics” of the Croatian National Research “Institute Ruđer Bošković” (IRB | Zagreb). There, a historical encounter brought artists and scientists together. The organizers of [NewTendencies, in their search for scientists and desire for creative cooperation in the Program “__Computers and Visual Research__”, came in contact with nearly 30-year-old Vladimir Bonačić (member of the Laboratory, already a respected scientist and computer expert, later in 1971 founding member of //bcd CyberneticArt team//) and aroused his interest and motivation. Already in his premiere artwork (“IRB 8-9” in 1968 @ t4 exhibition “Computers and Visual Research”) Vladimir transformed __Static__ **Scientific Pixel** and invented out of it [Proto-Intelligent] [Interactive] __Dynamic__ __Graphic__ **Artistic Pixel** for use in art ([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|more about]]).+Starting point (__Static__ **Scientific Pixel**) is to be found in the then (mid 1960ies) newly established “Laboratory for Cybernetics”, organizationally located in the “Department for Nuclear Physics” of the Croatian National Research “Institute Ruđer Bošković” (IRB | Zagreb). There, a historical encounter brought artists and scientists together. The organizers of [__New____Tendencies__(*), in their search for scientists and desire for creative cooperation in the Program “__Computers and Visual Research__”, came in contact with nearly 30-year-old Vladimir Bonačić (member of the Laboratory, already a respected scientist and computer expert, later in 1971 founding member of //bcd CyberneticArt team//) and aroused his interest and motivation. Already in his premiere artwork (“IRB 8-9” in 1968 @ t4 exhibition “Computers and Visual Research”) Vladimir transformed __Static__ **Scientific Pixel** and invented out of it [Proto-Intelligent] [Interactive] __Dynamic__ __Graphic__ **Artistic Pixel** for use in art ([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|more about]]).\\ 
 +(*)Link [__New__] __Tendencies__: 
 +[[http://www02.zkm.de/bit/index.php?lang=en|"bit INTERNATIONAL"@ZKM 2008/2009]] 
 +[[https://zkm.de/en/media/video/bit-international-nove-tendencije|Accompanying Trailer]]
  
-In the next year (1969), for the second part of the t4 exhibition “Computers and Visual Research”, Vladimir applied newly invented __Dynamic__ __Graphic__ **Artistic Pixel** for use in art([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|more about]]). He presented series of 15 own artworks and was awarded with the recognition prize of the International Art Jury of t4 (among others Umberto Eco as juror). Following years brought hitherto numerous artworks of Vladimir alone and together with //bcd CyberneticArt team//, resulting in additional __pixel transformations__ and further //Metamorphoses//. The culmination was already in 1980ies with the invention of [Intelligent] [Interactive] __Timeless & Spaceless__ **Transcendental Pixel**, by //bcd CyberneticArt team//, thus concluding with __Seven Metamorphoses__ in the complete //CyberneticArt// œuvre ([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis3|more about]]).+In the next year (1969), for the second part of the t4 exhibition “__Computers and Visual Research__”, Vladimir applied newly invented __Dynamic__ __Graphic__ **Artistic Pixel** for use in art([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|more about]]). He presented series of 15 own artworks and was awarded with the recognition prize of the International Art Jury of t4 (among others Umberto Eco as juror). Following years brought hitherto numerous artworks of Vladimir alone and together with //bcd CyberneticArt team//, resulting in additional __pixel transformations__ and further //__Pixel Metamorphoses__//. The culmination was already in 1980ies with the invention of [Intelligent] [Interactive] __Timeless & Spaceless__ **Transcendental Pixel**, by //bcd CyberneticArt team//, thus concluding with //__Seven Metamorphoses__// in the complete //CyberneticArt// œuvre ([[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis3|more about]]).
  
 We show selection of some typical examples for each //Metamorphosis// depicting characteristics of each pixel type. The [[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#seven_metamorphoses_of_the_scientific-artistic-transcendental_pixel_proto-_digital_post-_pointillistic_cyberneticart_point_of_view|(7)]] We show selection of some typical examples for each //Metamorphosis// depicting characteristics of each pixel type. The [[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#seven_metamorphoses_of_the_scientific-artistic-transcendental_pixel_proto-_digital_post-_pointillistic_cyberneticart_point_of_view|(7)]]
 [[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#seven_metamorphoses_of_the_scientific-artistic-transcendental_pixel_proto-_digital_post-_pointillistic_cyberneticart_point_of_view|Seven Metamorphoses]] are chronologically and thematically ordered from //Metamorphosis// of __Static__ **Scientific Pixel** into: [[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#seven_metamorphoses_of_the_scientific-artistic-transcendental_pixel_proto-_digital_post-_pointillistic_cyberneticart_point_of_view|Seven Metamorphoses]] are chronologically and thematically ordered from //Metamorphosis// of __Static__ **Scientific Pixel** into:
  
-|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|(1st)]]|=> [Proto-Intelligent] [Interactive] __Dynamic__ __Graphic__ **Artistic** **Pixel**| +|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#st_metamorphosis|(1st)]]|=> [Intelligent] [Interactive] __Dynamic__ __Graphic__ **Artistic** **Pixel**| 
-|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#nd_metamorphosis|(2nd)]]|=> [...] [...] __Monochrome Bulb__ plain or + __Color Film/Glass__ __Visual__ Pixel|+|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#nd_metamorphosis|(2nd)]]|=> [Proto-Intelligent] [...] __Monochrome Bulb__ plain or + __Color Film/Glass__ __Visual__ Pixel|
 |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#rd_metamorphosis|(3rd)]]|=> [...] [...] __Monochrome Milky Bulb__ __Public Urban Space__ __Visual__ Pixel| |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#rd_metamorphosis|(3rd)]]|=> [...] [...] __Monochrome Milky Bulb__ __Public Urban Space__ __Visual__ Pixel|
 |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis|(4th)]]|=> [...] [...] __Glow Lamp__ __Visual__ Pixel| |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis|(4th)]]|=> [...] [...] __Glow Lamp__ __Visual__ Pixel|
 |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis1|(5th)]]|=> [...] [...] __Monochrome Bulb__+__Color Glass__ __Visual&Audio__ Pixel| |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis1|(5th)]]|=> [...] [...] __Monochrome Bulb__+__Color Glass__ __Visual&Audio__ Pixel|
-|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis2|(6th)]]|=> [...] [...] __LED__ (point, line, suface, space) __Visual__ Pixel|+|[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis2|(6th)]]|=> [Intelligent] [...] __LED__ (point, line, suface, space) __Visual__ Pixel|
 |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis3|(7th)]]|=> [Intelligent] [Interactive] __Timeless & Spaceless__ **Transcendental Pixel**| |[[https://wiki.vcfb.de/2021/bcd_cyberneticart_team#th_metamorphosis3|(7th)]]|=> [Intelligent] [Interactive] __Timeless & Spaceless__ **Transcendental Pixel**|
  
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 =====(1st) Metamorphosis===== =====(1st) Metamorphosis=====
-=>   [Proto-Intelligent] [Interactive]   __Dynamic__ __Graphic__ **Artistic** **Pixel**\\+=>   [Intelligent] [Interactive]   __Dynamic__ __Graphic__ **Artistic** **Pixel**\\
  
 {{  wiki:spectrum_pdp_8_irb_9_triptich_1968_cm1.jpg  }} {{  wiki:spectrum_pdp_8_irb_9_triptich_1968_cm1.jpg  }}
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 =====(6th) Metamorphosis===== =====(6th) Metamorphosis=====
-=>   [Proto-Intelligent] [Interactive]   __**LED**__ (point, line, suface, space) __Visual__ Pixel\\+=>   [Intelligent] [Interactive]   __**LED**__ (point, line, suface, space) __Visual__ Pixel\\
  
 {{  wiki:dl64_pixel_sbc_cm0.jpg  }} {{  wiki:dl64_pixel_sbc_cm0.jpg  }}
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 //bcd team// (1987), is an “impregnable unity” established between sixteen COMPAQ Deskpro 386 computers linked via LAN network (Novell NetWare) into the “dematerialized work of art” emulating on-line the “transcendental” Galois Field[s] in real-time. Two additional COMPAQ Deskpro 386 computers have been responsible for generation of the Galois Fields, operation of the network, the long-term memory, real-time scheduling of 16 parallel processors using “intelligent heuristic methods” and the interface with a graphical data-base (corresponding to the then PAL TV-broadcasting standard; different TV-standards, such as SECAM or NTSC including HDTV, could also be used with minor adaptations). //bcd team// (1987), is an “impregnable unity” established between sixteen COMPAQ Deskpro 386 computers linked via LAN network (Novell NetWare) into the “dematerialized work of art” emulating on-line the “transcendental” Galois Field[s] in real-time. Two additional COMPAQ Deskpro 386 computers have been responsible for generation of the Galois Fields, operation of the network, the long-term memory, real-time scheduling of 16 parallel processors using “intelligent heuristic methods” and the interface with a graphical data-base (corresponding to the then PAL TV-broadcasting standard; different TV-standards, such as SECAM or NTSC including HDTV, could also be used with minor adaptations).
  
-Exclusive world premiere exhibition was held at Academia Nationale dei Lincei, Rome, 1987 under the auspices of UNESCO and European Academy of Arts, Sciences, and Humanities on the occasion of The International Colloquium “The Scientific Dimension of Cultural Development”. Reprint of the accompanied paper “**A Transcendental Concept for Cybernetic Art in the 21st Century**”, published in LEONARDO, Vol. 22, No. 1, pp. 109-111, 1989, will be on disposal on demand for VCFB 2021 together with associated documentation “//bcd Visions for Cybernetic Art//” (published by Paris Art Center and European Academy of Arts, Sciences and Humanities, autumn 1987), site specific photo documentation of the exhibition, and short video by France [Régions] 3 (FR3) depicting Deskpros 386 "performing" VR “//movement without movement//”.+Exclusive world premiere exhibition was held at Academia Nationale dei Lincei, Rome, 1987 under the auspices of UNESCO and European Academy of Arts, Sciences, and Humanities on the occasion of The International Colloquium “The Scientific Dimension of Cultural Development”. Reprint of the accompanied paper “**A Transcendental Concept for Cybernetic Art in the 21st Century**”, published in LEONARDO, Vol. 22, No. 1, pp. 109-111, 1989, will be on disposal on demand for VCFB 2021 together with associated documentation “//bcd Visions for Cybernetic Art//” (published by Paris Art Center and European Academy of Arts, Sciences and Humanities, autumn 1987), site specific photo documentation of the exhibition, and short video by France [Régions] 3 (FR3) depicting Deskpros 386 "performing" VR “//motion without moving//”.
  
 Link [[https://www.jstor.org/stable/1575148?origin=crossref|LEONARDO]] &  Link [[https://www.jstor.org/stable/1575148?origin=crossref|LEONARDO]] & 
bcd_cyberneticart_team.txt · Zuletzt geändert: 2024/02/27 01:45 von bcd_cyberneticart_team